Research Publications

Selected Publications / Full Publications (By Year / By Type / By Citation / By Impact Factor)

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Action Recognition from Arbitrary Views Using Transferable Dictionary Learning IF=5.071#
IEEE Transactions on Image Processing (TIP), 2018
Jingtian Zhang, Hubert P. H. Shum, Jungong Han and Ling Shao
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Data-Driven Crowd Motion Control with Multi-touch Gestures IF=2.046#
Computer Graphics Forum (CGF), 2018
Yijun Shen, Joseph Henry, He Wang, Edmond S. L. Ho, Taku Komura and Hubert P. H. Shum
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Manifold Regularized Experimental Design for Active Learning IF=5.071# Citation=1##
IEEE Transactions on Image Processing (TIP), 2017
Lining Zhang, Hubert P. H. Shum and Ling Shao
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Validation of an Ergonomic Assessment Method using Kinect Data in Real Workplace Conditions IF=2.435# Citation=26##
Applied Ergonomics (AE), 2017
Pierre Plantard, Hubert P. H. Shum, Anne-Sophie Le Pierres and Franck Multon
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Kinect Posture Reconstruction based on a Local Mixture of Gaussian Process Models IF=3.078# Citation=21##
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2016
Zhiguang Liu, Liuyang Zhou, Howard Leung and Hubert P. H. Shum
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Discriminative Semantic Subspace Analysis for Relevance Feedback IF=5.071# Citation=18##
IEEE Transactions on Image Processing (TIP), 2016
Lining Zhang, Hubert P. H. Shum and Ling Shao
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Coordinated Crowd Simulation with Topological Scene Analysis IF=2.046# Citation=8##
Computer Graphics Forum (CGF), 2016
Adam Barnett, Hubert P. H. Shum and Taku Komura
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Improving Posture Classification Accuracy for Depth Sensor-based Human Activity Monitoring in Smart Environments IF=2.146# Citation=14##
Computer Vision and Image Understanding (CVIU), 2016
Edmond S. L. Ho, Jacky C. P. Chan, Donald C. K. Chan, Hubert P. H. Shum, Yiu-ming Cheung and P. C. Yuen
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Multi-layer Lattice Model for Real-Time Dynamic Character Deformation IF=2.046# Citation=10##
Computer Graphics Forum (CGF) - Proceedings of the 2015 Pacific Conference on Computer Graphics and Applications (PG), 2015
Naoya Iwamoto, Hubert P. H. Shum, Longzhi Yang and Shigeo Morishima
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Interactive Formation Control in Complex Environments IF=3.078# Citation=8##
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2014
Joseph Henry, Hubert P. H. Shum and Taku Komura
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Real-Time Posture Reconstruction for Microsoft Kinect IF=8.803# Citation=88##
IEEE Transactions on Cybernetics (TCyb), 2013
Hubert P. H. Shum, Edmond S. L. Ho, Yang Jiang and Shu Takagi
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Topology Aware Data-Driven Inverse Kinematics IF=2.046# Citation=11##
Computer Graphics Forum (CGF) - Proceedings of the 2013 Pacific Conference on Computer Graphics and Applications (PG), 2013
Edmond S. L. Ho, Hubert P. H. Shum, Yiu-ming Cheung and P. C. Yuen
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Simulating Multiple Character Interactions with Collaborative and Adversarial Goals IF=3.078# Citation=29##
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2012
Hubert P. H. Shum, Taku Komura and Shuntaro Yamazaki
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Interaction Patches for Multi-Character Animation IF=4.384# Citation=58## Patent Number: WO/2010/057897
ACM Transactions on Graphics (TOG) - Proceedings of the 2008 ACM SIGGRAPH Asia (SIGGRAPH Asia), 2008
Hubert P. H. Shum, Taku Komura, Masashi Shiraishi and Shuntaro Yamazaki
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# Impact factor from the Journal Citation Reports as of 2016
## Citation count from Google Scholar as of 2017

 

         

Last update: 16/08/2018