Research Publications

Selected Publications / Full Publications (By Year / By Type / By Citation / By Impact Factor)

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Manifold Regularized Experimental Design for Active Learning IF=4.828#
IEEE Transactions on Image Processing (TIP), 2017
Lining Zhang, Hubert P. H. Shum and Ling Shao
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Differential Evolution Algorithm as a Tool for Optimal Feature Subset Selection in Motor Imagery EEG IF=3.928# Citation=1##
Expert Systems with Applications (ESWA), 2017
Muhammad Zeeshan Baig, Nauman Aslam, Hubert P. H. Shum and Li Zhang
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Validation of an Ergonomic Assessment Method using Kinect Data in Real Workplace Conditions IF=1.866# Citation=13##
Applied Ergonomics (AE), 2017
Pierre Plantard, Hubert P. H. Shum, Anne-Sophie Le Pierres and Franck Multon
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Kinect Posture Reconstruction based on a Local Mixture of Gaussian Process Models IF=2.840# Citation=17##
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2016
Zhiguang Liu, Liuyang Zhou, Howard Leung and Hubert P. H. Shum
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Discriminative Semantic Subspace Analysis for Relevance Feedback IF=4.828# Citation=11##
IEEE Transactions on Image Processing (TIP), 2016
Lining Zhang, Hubert P. H. Shum and Ling Shao
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Coordinated Crowd Simulation with Topological Scene Analysis IF=1.611# Citation=5##
Computer Graphics Forum (CGF), 2016
Adam Barnett, Hubert P. H. Shum and Taku Komura
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Multi-layer Lattice Model for Real-Time Dynamic Character Deformation IF=1.611# Citation=6##
Computer Graphics Forum (CGF) - Proceedings of the 2015 Pacific Conference on Computer Graphics and Applications (PG), 2015
Naoya Iwamoto, Hubert P. H. Shum, Longzhi Yang and Shigeo Morishima
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Interactive Formation Control in Complex Environments IF=2.840# Citation=7##
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2014
Joseph Henry, Hubert P. H. Shum and Taku Komura
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Real-Time Posture Reconstruction for Microsoft Kinect IF=6.112# Citation=81##
IEEE Transactions on Cybernetics (TCyb), 2013
Hubert P. H. Shum, Edmond S. L. Ho, Yang Jiang and Shu Takagi
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Topology Aware Data-Driven Inverse Kinematics IF=1.611# Citation=11##
Computer Graphics Forum (CGF) - Proceedings of the 2013 Pacific Conference on Computer Graphics and Applications (PG), 2013
Edmond S. L. Ho, Hubert P. H. Shum, Yiu-ming Cheung and P. C. Yuen
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Simulating Multiple Character Interactions with Collaborative and Adversarial Goals IF=2.840# Citation=27##
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2012
Hubert P. H. Shum, Taku Komura and Shuntaro Yamazaki
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Interaction Patches for Multi-Character Animation IF=4.088# Citation=57## Patent Number: WO/2010/057897
ACM Transactions on Graphics (TOG) - Proceedings of the 2008 ACM SIGGRAPH Asia (SIGGRAPH Asia), 2008
Hubert P. H. Shum, Taku Komura, Masashi Shiraishi and Shuntaro Yamazaki
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# Impact factor from the Journal Citation Reports as of 2016
## Citation count from Google Scholar as of 2017

 

         

Last update: 14/01/2018