This is a fully funded PhD position provided by the Northumbria University in Newcastle upon Tyne.
Artificial intelligence equips computers with the power of automatic reasoning and problem solving. This research aims at applying artificial intelligence in the areas of character animation, human motion analysis and/or serious games (i.e. games with specific objectives), such that processes in those areas can be performed with greater accuracy and less human effort.
This fully funded PhD position will last for 3 years, and the student is expected to receive a PhD degree from the Northumbria University in Newcastle when the study is finished.
The PhD student will identify a problem statement (as known as research gap) and research on the topic throughout the study. Some examples of problem statements could be:
The PhD student will be supervised by Dr. Hubert P. H. Shum, who is a Senior Lecturer and the Programme Leader of BSc (Hons) Computer Animation and Visual Effects. The student may utilize the Motion Capture and Virtual Reality Laboratory managed by Dr. Shum, which consists of more than £60,000 worth of equipment, including a 20 camera optical motion capture system, a 12 sensor wireless magnetic motion capture system, as well as various virtual reality equipment such as head-mounted displays and 3D scanners.
Applicants should hold a first or upper second class honours degree (in a relevant subject) from a British higher education institution, or equivalent. Students who are not UK/EU residents are eligible to apply, provided they hold the relevant academic qualifications, together with an IELTS score of at least 6.5.
If you have an interesting research idea, or if you would need some help to formulate yours, you are welcome to contact Dr. Shum (hubert.shum[at]northumbria.ac.uk) for an informal discussion.
Last update: 18/06/2019