Self-funded PhD Positions Available

Deep Learning based Computer Graphics for Creating Virtual Characters
Computer Vision with Deep Learning for Human Data Modelling
Vision-based Drones/UAVs Tracking with Deep Learning
Analyzing the Humans Context in Artworks and Cartoon with Computer Vision
Machine Learning based Human Data Analysis for Automatic Diseases Diagnosis

Research Publications

Topic:   All / Character Animation / Motion Analysis / Interaction Modelling / Action Recognition / 3D Reconstruction / Surface Modelling / Biometrics / Face Modelling / Virtual Reality / Biomedical Engineering / Hand and Gesture / Crowd Modelling / Machine Learning / Robotics / Topology Analysis

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Year:   2021 / 2020 / 2019 / 2018 / 2017 / 2016 / 2015 / 2014 / 2013 / 2012 / 2011 / 2010 / 2009 / 2008 / 2007 / 2006 / 2005 / 2004

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2021

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Spatio-temporal Manifold Learning for Human Motions via Long-horizon Modeling Impact Factor: 4.558# Citation: 19##
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2021
He Wang, Edmond S. L. Ho, Hubert P. H. Shum and Zhanxing Zhu
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LMZMPM: Local Modified Zernike Moment Per-unit Mass for Robust Human Face Recognition Impact Factor: 6.013# Citation: 2##
IEEE Transactions on Information Forensics and Security (TIFS), 2021
Arindam Kar, Sourav Pramanik, Arghya Chakraborty, Debotosh Bhattacharjee, Edmond S. L. Ho and Hubert P. H. Shum
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A Quadruple Diffusion Convolutional Recurrent Network for Human Motion Prediction Impact Factor: 4.133# Citation: 1##
IEEE Transactions on Circuits and Systems for Video Technology (TCSVT), 2021
Qianhui Men, Edmond S. L. Ho, Hubert P. H. Shum and Howard Leung
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Facial Reshaping Operator for Controllable Face Beautification Impact Factor: 5.452#
Expert Systems with Applications (ESWA), 2021
Shanfeng Hu, Hubert P. H. Shum, Xiaohui Liang, Frederick W. B. Li and Nauman Aslam
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Two-Stage Human Verification using HandCAPTCHA and Anti-Spoofed Finger Biometrics with Feature Selection Impact Factor: 5.452#
Expert Systems with Applications (ESWA), 2021
Asish Bera, Debotosh Bhattacharjee and Hubert P. H. Shum
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Spoofing Detection on Hand Images Using Quality Assessment Impact Factor: 2.313#
Multimedia Tools and Applications (MTAP), 2021
Asish Bera, Ratnadeep Dey, Debotosh Bhattacharjee, Mita Nasipuri and Hubert P. H. Shum
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3D Car Shape Reconstruction from a Contour Sketch using GAN and Lazy Learning Impact Factor: 1.456#
Visual Computer, 2021
Naoki Nozawa, Hubert P. H. Shum, Edmond S. L. Ho and Qi Feng
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Image Editing based Data Augmentation for Illumination-insensitive Background Subtraction Impact Factor: 2.659#
Journal of Enterprise Information Management (JEIM), 2021
Dimitrios Sakkos, Edmond S. L. Ho, Hubert P. H. Shum and Garry Elvin
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Stable Hand Pose Estimation under Tremor via Graph Neural Network
Proceedings of the 2021 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2021
Zhiying Leng, Jiaying Chen, Hubert P. H. Shum, Frederick W. B. Li and Xiaohui Liang
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Formation Control for UAVs Using a Flux Guided Approach
arXiv Preprint, 2021
John Hartley, Hubert P. H. Shum, Edmond S. L. Ho, He Wang and Subramanian Ramamoorthy
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Unmanned Aerial Vehicle Visual Detection and Tracking using DeepNeural Networks: A Performance Benchmark Citation: 1##
arXiv Preprint, 2021
Brian K. S. Isaac-Medina, Matthew Poyser, Daniel Organisciak, Chris G. Willcocks, Toby P. Breckon and Hubert P. H. Shum
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2020

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Editorial: Special Issue on Machine Vision with Deep Learning Impact Factor: 5.698# Citation: 2##
Editorship: International Journal of Computer Vision (IJCV), 2020
Ling Shao, Hubert P. H. Shum and Timothy Hospedales
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Foreword to Special Section on Motion, Interactions and Games Impact Factor: 1.351#
Editorship: Computers and Graphics (C&G), 2020
Marie-Paule Cani, Edmond S. L. Ho, Tiberiu Popa and Hubert P. H. Shum
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Interaction-based Human Activity Comparison Impact Factor: 4.558# Citation: 11##
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2020
Yijun Shen, Longzhi Yang, Edmond S. L. Ho and Hubert P. H. Shum
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A Unified Deep Metric Representation for Mesh Saliency Detection and Non-rigid Shape Matching Impact Factor: 6.051#
IEEE Transactions on Multimedia (TMM), 2020
Shanfeng Hu, Hubert P. H. Shum, Nauman Aslam, Frederick W. B. Li and Xiaohui Liang
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High-Speed Multi-Person Pose Estimation with Deep Feature Transfer Impact Factor: 3.121# Citation: 1##
Computer Vision and Image Understanding (CVIU), 2020
Ying Huang, Hubert P. H. Shum, Edmond S. L. Ho and Nauman Aslam
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Unifying Person and Vehicle Re-identification Impact Factor: 3.745# Citation: 3##
IEEE Access, 2020
Daniel Organisciak, Dimitrios Sakkos, Edmond S. L. Ho, Nauman Aslam and Hubert P. H. Shum
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Abnormal Infant Movements Classification with Deep Learning on Pose-based Features Impact Factor: 3.745# Citation: 6##
IEEE Access, 2020
Kevin McCay, Edmond S. L. Ho, Hubert P. H. Shum, Gerhard Fehringer, Claire Marcroft and Nicholas Embleton
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A Privacy-Preserving Efficient Location-Sharing Scheme for Mobile Online Social Network Applications Impact Factor: 3.745# Citation: 1##
IEEE Access, 2020
Munmun Bhattacharya, Sandip Roy, Kamlesh Mistry, Hubert P. H. Shum and Samiran Chattopadhyay
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Filtering Techniques for Channel Selection in Motor Imagery EEG Applications: A Survey Impact Factor: 5.747# Citation: 27##
Artificial Intelligence Review (AIRE), 2020
Muhammad Zeeshan Baig, Nauman Aslam and Hubert P. H. Shum
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Multi-task Deep Learning with Optical Flow Features for Self-Driving Cars Impact Factor: 2.480#
IET Intelligent Transport Systems (ITS), 2020
Yuan Hu, Hubert P. H. Shum and Edmond S. L. Ho
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Cumuliform Cloud Formation Control using Parameter-Predicting Convolutional Neural Network Impact Factor: 1.082#
Graphical Models (GMOD), 2020
Zili Zhang, Yue Ma, Yunfei Li, Frederick W. B. Li, Hubert P. H. Shum, Bailin Yang, Jing Guo and Xiaohui Liang
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Resolving Hand-Object Occlusion for Mixed Reality with Joint Deep Learning and Model Optimization Impact Factor: 0.654#
Computer Animation and Virtual Worlds (CAVW) - Proceedings of the 2020 International Conference on Computer Animation and Social Agents (CASA), 2020
Qi Feng, Hubert P. H. Shum and Shigeo Morishima
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Foreground-aware Dense Depth Estimation for 360 Images
Journal of WSCG - Proceedings of the 2020 International Conferences in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG), 2020
Qi Feng, Hubert P. H. Shum and Shigeo Morishima
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A Two-Stream Recurrent Network for Skeleton-Based Human Interaction Recognition
Proceedings of the 2020 International Conference on Pattern Recognition (ICPR), 2020
Qianhui Men, Howard Leung, Edmond S. L. Ho and Hubert P. H. Shum
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Makeup Style Transfer on Low-quality Images with Weighted Multi-scale Attention
Proceedings of the 2020 International Conference on Pattern Recognition (ICPR), 2020
Daniel Organisciak, Edmond S. L. Ho and Hubert P. H. Shum
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Single Sketch Image based 3D Car Shape Reconstruction with Deep Learning and Lazy Learning Citation: 1## Best Student Paper Award
Proceedings of the 2020 International Conference on Computer Graphics Theory and Applications (GRAPP), 2020
Naoki Nozawa, Hubert P. H. Shum, Edmond S. L. Ho and Shigeo Morishima
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2019

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MIG '19: Motion, Interaction and Games
Editorship: Proceedings of the 2019 International Conference on Motion, Interaction and Games, 2019
Hubert P. H. Shum, Edmond S. L. Ho, Marie-Paule Cani, Tiberiu Popa, Daniel Holden and He Wang
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Multiview Discriminative Marginal Metric Learning for Makeup Face Verification Impact Factor: 4.438# Citation: 10##
Neurocomputing, 2019
Lining Zhang, Hubert P. H. Shum, Li Liu, Guodong Guo and Ling Shao
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Illumination-aware Multi-task GANs for Foreground Segmentation Impact Factor: 3.745# Citation: 13##
IEEE Access, 2019
Dimitrios Sakkos, Edmond S. L. Ho and Hubert P. H. Shum
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A Secure Authentication Protocol for Multi-server-based e-Healthcare using a Fuzzy Commitment Scheme Impact Factor: 3.745# Citation: 22##
IEEE Access, 2019
Subhas Barman, Hubert P. H. Shum, Samiran Chattopadhyay and Debasis Samanta
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A New Method to Evaluate the Dynamic Air Gap Thickness and Garment Sliding of Virtual Clothes During Walking Impact Factor: 1.926# Citation: 3##
Textile Research Journal (TRJ), 2019
Pengpeng Hu, Edmond S. L. Ho, Nauman Aslam, Taku Komura and Hubert P. H. Shum
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A Generic Framework for Editing and Synthesizing Multimodal Data with Relative Emotion Strength Impact Factor: 0.654# Citation: 4##
Computer Animation and Virtual Worlds (CAVW), 2019
Jacky C. P. Chan, Hubert P. H. Shum, He Wang, Li Yi, Wei Wei and Edmond S. L. Ho
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Curvature-Based Sparse Rule Base Generation for Fuzzy Rule Interpolation Impact Factor: 1.851# Citation: 8##
Journal of Intelligent and Fuzzy Systems (JIFS), 2019
Yao Tan, Hubert P. H. Shum, Fei Chao, V. Vijayakumar and Longzhi Yang
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A Hybrid Metaheuristic Navigation Algorithm for Robot Path Rolling Planning in an Unknown Environment Citation: 2##
Mechatronic Systems and Control (MSC), 2019
Shoujiang Xu, Edmond S. L. Ho and Hubert P. H. Shum
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Triplet Loss with Channel Attention for Person Re-identification Citation: 4##
Journal of WSCG - Proceedings of the 2019 International Conferences in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG), 2019
Daniel Organisciak, Chirine Riachy, Nauman Aslam and Hubert P. H. Shum
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Automatic Sign Dance Synthesis from Gesture-based Sign Language
Proceedings of the 2019 International Conference on Motion, Interactions and Games (MIG), 2019
Naoya Iwamoto, Hubert P. H. Shum, Wakana Asahina and Shigeo Morishima
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DSPP: Deep Shape and Pose Priors of Humans
Proceedings of the 2019 International Conference on Motion, Interactions and Games (MIG), 2019
Shanfeng Hu, Hubert P. H. Shum and Antonio Mucherino
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Illumination-based Data Augmentation for Robust Background Subtraction Citation: 2## Best Paper Award
Proceedings of the 2019 International Conference on Software Knowledge Information Management and Applications (SKIMA), 2019
Dimitrios Sakkos, Hubert P. H. Shum and Edmond S. L. Ho
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3D Car Shape Reconstruction from a Single Sketch Image Best Poster Award
Proceedings of the 2019 International Conference on Motion, Interaction and Games (MIG) Posters, 2019
Naoki Nozawa, Hubert P. H. Shum, Edmond S. L. Ho and Shigeo Morishima
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Prior-less 3D Human Shape Reconstruction with an Earth Mover's Distance Informed CNN Citation: 1##
Proceedings of the 2019 International Conference on Motion, Interaction and Games (MIG) Posters, 2019
Jingtian Zhang, Hubert P. H. Shum, Kevin McCay and Edmond S. L. Ho
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An Interactive Motion Analysis Framework for Diagnosing and Rectifying Potential Injuries Caused Through Resistance Training
Proceedings of the 2019 International Conference on Motion, Interaction and Games (MIG) Posters, 2019
Jake Hall, Jacky C. P. Chan, Hubert P. H. Shum and Edmond S. L. Ho
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Motion Analysis of Work Conditions using Commercial Depth Cameras in Real Industrial Conditions
Book Chapter: DHM and Posturography, 2019
Pierre Plantard, Hubert P. H. Shum and Franck Multon
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Machine Learning Algorithms for Network Intrusion Detection Citation: 8##
Book Chapter: AI in Cybersecurity, 2019
Jie Li, Yanpeng Qu, Fei Chao, Hubert P. H. Shum, Edmond S. L. Ho and Longzhi Yang
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2018

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Action Recognition from Arbitrary Views Using Transferable Dictionary Learning Impact Factor: 9.340# Citation: 23##
IEEE Transactions on Image Processing (TIP), 2018
Jingtian Zhang, Hubert P. H. Shum, Jungong Han and Ling Shao
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Automatic Musculoskeletal and Neurological Disorder Diagnosis with Relative Joint Displacement from Human Gait Impact Factor: 3.340# Citation: 6##
IEEE Transactions on Neural Systems and Rehabilitation Engineering (TNSRE), 2018
Worasak Rueangsirarak, Jingtian Zhang, Nauman Aslam and Hubert P. H. Shum
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Data-Driven Crowd Motion Control with Multi-touch Gestures Impact Factor: 2.116# Citation: 4## Invited presentation at Eurographics 2019
Computer Graphics Forum (CGF), 2018
Yijun Shen, Joseph Henry, He Wang, Edmond S. L. Ho, Taku Komura and Hubert P. H. Shum
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From A to Z: Wearable Technology Explained Impact Factor: 3.630# Citation: 62##
Maturitas, 2018
Alan Godfrey, Victoria Hetherington, Hubert P. H. Shum, Paolo Bonato, Nigel Lovell and Sam Stuart
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CCESK: A Chinese Character Educational System Based on Kinect Impact Factor: 2.714# Citation: 4##
IEEE Transactions on Learning Technologies (TLT), 2018
Yang Yang, Howard Leung, Hubert P. H. Shum, Jiao Li, Lanling Zeng, Nauman Aslam and Zhigeng Pan
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High-quality Compatible Triangulations and their Application in Interactive Animation Impact Factor: 1.351# Citation: 3##
Computers and Graphics (C&G), 2018
Zhiguang Liu, Liuyang Zhou, Howard Leung and Hubert P. H. Shum
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A Dual-Stream Recurrent Neural Network for Student Feedback Prediction using Kinect Citation: 3##
Proceedings of the 2018 International Conference on Software Knowledge Information Management and Applications (SKIMA), 2018
Shanfeng Hu, Hindol Bhattacharya, Matangini Chattopadhyay, Nauman Aslam and Hubert P. H. Shum
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Synthesizing Expressive Facial and Speech Animation by Text-to-IPA Translation with Emotion Control Citation: 3##
Proceedings of the 2018 International Conference on Software Knowledge Information Management and Applications (SKIMA), 2018
Andreea Stef, Kaveen Perera, Hubert P. H. Shum and Edmond S. L. Ho
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NETIVAR: NETwork Information Visualization based on Augmented Reality Citation: 1##
Proceedings of the 2018 International Conference on Software Knowledge Information Management and Applications (SKIMA), 2018
Christopher Flinton, Philip Anderson, Hubert P. H. Shum and Edmond S. L. Ho
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Identifying Abnormal Gait in Older People during Multiple-Tasks Assessment with Audio-Visual Cues Citation: 1##
Proceedings of the 2018 International Conference on Electrical Engineering/Electronics, Computer, Telecommunications and Information Technology (ECTI-CON 2018), 2018
Worasak Rueangsirarak, Kitchana Kaewkaen and Hubert P. H. Shum
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Saliency-Informed Spatio-Temporal Vector of Locally Aggregated Descriptors and Fisher Vectors for Visual Action Recognition Citation: 3##
Proceedings of the 2018 British Machine Vision Conference Workshop on Image Analysis for Human Facial and Activity Recognition (IAHFAR), 2018
Zheming Zuo, Daniel Organisciak, Hubert P. H. Shum and Longzhi Yang
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Patient Assessment Assistant Using Augmented Reality
Proceedings of the 2018 UK-China Newton Fund Researcher Links Workshop Health and Well-being Through VR and AR, 2018
Edmond S. L. Ho, Kevin McCay, Hubert P. H. Shum, Longzhi Yang, David Sainsbury and Peter Hodgkinson
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Occlusion for 3D Object Manipulation with Hands in Augmented Reality Citation: 1##
Proceedings of the 2018 Meeting on Image Recognition and Understanding (MIRU), 2018
Qi Feng, Hubert P. H. Shum and Shigeo Morishima
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Resolving Occlusion for 3D Object Manipulation with Hands in Mixed Reality Citation: 4##
Proceedings of the 2018 ACM Symposium on Virtual Reality Software and Technology (VRST) Posters, 2018
Qi Feng, Hubert P. H. Shum and Shigeo Morishima
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2017

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Foreword to the Special Section on Motion in Games 2016 Impact Factor: 1.351#
Editorship: Computers and Graphics (C&G), 2017
Hubert P. H. Shum, Ronan Boulic and Michael Neff
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Manifold Regularized Experimental Design for Active Learning Impact Factor: 9.340# Citation: 3##
IEEE Transactions on Image Processing (TIP), 2017
Lining Zhang, Hubert P. H. Shum and Ling Shao
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Validation of an Ergonomic Assessment Method using Kinect Data in Real Workplace Conditions Impact Factor: 3.145# Citation: 130##
Applied Ergonomics (AE), 2017
Pierre Plantard, Hubert P. H. Shum, Anne-Sophie Le Pierres and Franck Multon
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Differential Evolution Algorithm as a Tool for Optimal Feature Subset Selection in Motor Imagery EEG Impact Factor: 5.452# Citation: 74##
Expert Systems with Applications (ESWA), 2017
Muhammad Zeeshan Baig, Nauman Aslam, Hubert P. H. Shum and Li Zhang
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Posture-based and Action-based Graphs for Boxing Skill Visualization Impact Factor: 1.351# Citation: 8##
Computers and Graphics (C&G), 2017
Yijun Shen, He Wang, Edmond S. L. Ho, Longzhi Yang and Hubert P. H. Shum
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Filtered Pose Graph for Efficient Kinect Pose Reconstruction Impact Factor: 2.313# Citation: 27##
Multimedia Tools and Applications (MTAP), 2017
Pierre Plantard, Hubert P. H. Shum and Franck Multon
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Inverse Dynamics Based on Occlusion-resistant Kinect Data: Is It Usable for Ergonomics? Impact Factor: 1.662# Citation: 25##
International Journal of Industrial Ergonomics (IJIE), 2017
Pierre Plantard, Antoine Muller, Charles Pontonnier, Georges Dumont, Hubert P. H. Shum and Franck Multon
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Usability of Corrected Kinect Measurement for Ergonomic Evaluation in Constrained Environment Citation: 5##
International Journal Human Factors Modelling and Simulation (IJHFMS), 2017
Pierre Plantard, Hubert P. H. Shum and Franck Multon
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DanceDJ: A 3D Dance Animation Authoring System for Live Performance Citation: 3## Best Paper Award
Proceedings of the 2017 International Conference on Advances in Computer Entertainment Technology (ACE), 2017
Naoya Iwamoto, Takuya Kato, Hubert P. H. Shum, Ryo Kakitsuka, Kenta Hara and Shigeo Morishima
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Synthesizing Motion with Relative Emotion Strength Citation: 2##
Proceedings of the 2017 ACM SIGGRAPH Asia Workshop on Data-Driven Animation Techniques (D2AT), 2017
Edmond S. L. Ho, Hubert P. H. Shum, He Wang and Li Yi
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High Quality Compatible Triangulations for Planar Shape Animation Citation: 3##
Proceedings of the 2017 ACM SIGGRAPH Asia Workshop on Data-Driven Animation Techniques (D2AT), 2017
Zhiguang Liu, Howard Leung, Liuyang Zhou, Franck Multon and Hubert P. H. Shum
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A Motion Classification Approach to Fall Detection Citation: 1##
Proceedings of the 2017 International Conference on Software Knowledge Information Management and Applications (SKIMA), 2017
Shanfeng Hu, Worasak Rueangsirarak, Maxime Bouchee, Nauman Aslam and Hubert P. H. Shum
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Unsupervised Abnormal Behaviour Detection with Overhead Crowd Video Citation: 3##
Proceedings of the 2017 International Conference on Software Knowledge Information Management and Applications (SKIMA), 2017
Shoujiang Xu, Edmond S. L. Ho, Nauman Aslam and Hubert P. H. Shum
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Biofeedback Assessment for Older People with Balance Impairment using a Low-cost Balance Board Citation: 3##
Proceedings of the 2017 Global Wireless Summit (GWS), 2017
Worasak Rueangsirarak, Chayuti Mekurai, Hubert P. H. Shum, Surapong Uttama, Roungsan Chaisricharoen and Kitchana Kaewkaen
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2016

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Proceedings of the 9th International Conference on Motion in Games
Editorship: Proceedings of the 2016 International Conference on Motion in Games (MIG), 2016
Michael Neff, Roland Geraerts and Hubert P. H. Shum
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Kinect Posture Reconstruction based on a Local Mixture of Gaussian Process Models Impact Factor: 4.558# Citation: 42##
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2016
Zhiguang Liu, Liuyang Zhou, Howard Leung and Hubert P. H. Shum
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Discriminative Semantic Subspace Analysis for Relevance Feedback Impact Factor: 9.340# Citation: 28##
IEEE Transactions on Image Processing (TIP), 2016
Lining Zhang, Hubert P. H. Shum and Ling Shao
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Coordinated Crowd Simulation with Topological Scene Analysis Impact Factor: 2.116# Citation: 20##
Computer Graphics Forum (CGF), 2016
Adam Barnett, Hubert P. H. Shum and Taku Komura
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Improving Posture Classification Accuracy for Depth Sensor-based Human Activity Monitoring in Smart Environments Impact Factor: 3.121# Citation: 48##
Computer Vision and Image Understanding (CVIU), 2016
Edmond S. L. Ho, Jacky C. P. Chan, Donald C. K. Chan, Hubert P. H. Shum, Yiu-ming Cheung and P. C. Yuen
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Arbitrary View Action Recognition via Transfer Dictionary Learning on Synthetic Training Data Citation: 11##
Proceedings of the 2016 IEEE International Conference on Robotics and Automation (ICRA), 2016
Jingtian Zhang, Lining Zhang, Hubert P. H. Shum and Ling Shao
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SkillVis: A Visualization Tool for Boxing Skill Assessment Citation: 3##
Proceedings of the 2016 International Conference on Motion in Games (MIG), 2016
Hubert P. H. Shum, He Wang, Edmond S. L. Ho and Taku Komura
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Human Action Recognition via Skeletal and Depth based Feature Fusion Citation: 17##
Proceedings of the 2016 International Conference on Motion in Games (MIG), 2016
Meng Li, Howard Leung and Hubert P. H. Shum
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Experience-based Rule Base Generation and Adaptation for Fuzzy Interpolation Citation: 20## IEEE CIS Outstanding Student-Paper Travel Grants
Proceedings of the 2016 IEEE International Conference on Fuzzy Systems (FUZZ-IEEE), 2016
Jie Li, Hubert P. H. Shum, Xin Fu, Graham Sexton and Longzhi Yang
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Towards Sparse Rule Base Generation for Fuzzy Rule Interpolation Citation: 26## IEEE CIS Outstanding Student-Paper Travel Grants
Proceedings of the 2016 IEEE International Conference on Fuzzy Systems (FUZZ-IEEE), 2016
Yao Tan, Jie Li, Martin Wonders, Fei Chao, Hubert P. H. Shum and Longzhi Yang
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Temporal Clustering of Motion Capture Data with Optimal Partitioning Citation: 3##
Proceedings of the 2016 International Conference on Virtual-Reality Continuum and its Applications in Industry (VRCAI), 2016
Yang Yang, Huiwen Bian, Hubert P. H. Shum, Nauman Aslam and Lanling Zeng
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TSK Inference with Sparse Rule Bases Citation: 21## Best Paper Award
Proceedings of the 2016 UK Workshop on Computational Intelligence (UKCI), 2016
Jie Li, Yanpeng Qu, Hubert P. H. Shum and Longzhi Yang
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Ergonomics Measurements using Kinect with a Pose Correction Framework Citation: 4##
Proceedings of the 2016 International Digital Human Modeling Symposium (DHM), 2016
Pierre Plantard, Hubert P. H. Shum and Franck Multon
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Automatic Dance Generation System Considering Sign Language Information Citation: 5##
Proceedings of the 2016 ACM SIGGRAPH (SIGGRAPH) Posters, 2016
Wakana Asahina, Naoya Iwamoto, Hubert P. H. Shum and Shigeo Morishima
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An Interactive Human Morphing System with Self-occlusion Enhancement Best Poster Award
Proceedings of the 2016 International Conference on Motion in Games (MIG) Posters, 2016
Zhiguang Liu, Howard Leung and Hubert P. H. Shum
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Depth Sensor based Facial and Body Animation Control Citation: 1##
Book Chapter: Handbook of Human Motion, 2016
Yijun Shen, Jingtian Zhang, Longzhi Yang and Hubert P. H. Shum
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2015

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Multi-layer Lattice Model for Real-Time Dynamic Character Deformation Impact Factor: 2.116# Citation: 19##
Computer Graphics Forum (CGF) - Proceedings of the 2015 Pacific Conference on Computer Graphics and Applications (PG), 2015
Naoya Iwamoto, Hubert P. H. Shum, Longzhi Yang and Shigeo Morishima
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High Quality Compatible Triangulations for 2D Shape Morphing Citation: 9##
Proceedings of the 2015 ACM Symposium on Virtual Reality Software and Technology (VRST), 2015
Zhiguang Liu, Howard Leung, Liuyang Zhou and Hubert P. H. Shum
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Intelligent Home Heating Controller Using Fuzzy Rule Interpolation Citation: 16##
Proceedings of the 2015 UK Workshop on Computational Intelligence (UKCI), 2015
Jie Li, Longzhi Yang, Hubert P. H. Shum, Graham Sexton and Yao Tan
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2014

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Interactive Formation Control in Complex Environments Impact Factor: 4.558# Citation: 16##
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2014
Joseph Henry, Hubert P. H. Shum and Taku Komura
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Human Motion Variation Synthesis with Multivariate Gaussian Processes Impact Factor: 0.654# Citation: 4##
Computer Animation and Virtual Worlds (CAVW) - Proceedings of the 2014 International Conference on Computer Animation and Social Agents (CASA), 2014
Liuyang Zhou, Lifeng Shang, Hubert P. H. Shum and Howard Leung
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Posture Reconstruction Using Kinect with a Probabilistic Model Citation: 27##
Proceedings of the 2014 ACM Symposium on Virtual Reality Software and Technology (VRST), 2014
Liuyang Zhou, Zhiguang Liu, Howard Leung and Hubert P. H. Shum
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An Intelligent Mobile-Based Automatic Diagnostic System to Identify Retinal Diseases using Mathematical Morphological Operations Citation: 20##
Proceedings of the 2014 International Conference on Software Knowledge Information Management and Applications (SKIMA), 2014
Mohamed Omar, Alamgir Hossain, Li Zhang and Hubert P. H. Shum
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2013

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Real-Time Posture Reconstruction for Microsoft Kinect Impact Factor: 11.079# Citation: 139##
IEEE Transactions on Cybernetics (TCyb), 2013
Hubert P. H. Shum, Edmond S. L. Ho, Yang Jiang and Shu Takagi
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Topology Aware Data-Driven Inverse Kinematics Impact Factor: 2.116# Citation: 18##
Computer Graphics Forum (CGF) - Proceedings of the 2013 Pacific Conference on Computer Graphics and Applications (PG), 2013
Edmond S. L. Ho, Hubert P. H. Shum, Yiu-ming Cheung and P. C. Yuen
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Natural Preparation Behavior Synthesis Impact Factor: 0.654# Citation: 2##
Computer Animation and Virtual Worlds (CAVW), 2013
Hubert P. H. Shum, Ludovic Hoyet, Edmond S. L. Ho, Taku Komura and Franck Multon
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Motion Adaptation for Humanoid Robots in Constrained Environments Citation: 22##
Proceedings of the 2013 IEEE International Conference on Robotics and Automation (ICRA), 2013
Edmond S. L. Ho and Hubert P. H. Shum
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Preparation Behaviour Synthesis with Reinforcement Learning Citation: 1##
Proceedings of the 2013 International Conference on Computer Animation and Social Agents (CASA), 2013
Hubert P. H. Shum, Ludovic Hoyet, Edmond S. L. Ho, Taku Komura and Franck Multon
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Serious Games with Human-Object Interactions using RGB-D Camera Citation: 1##
Proceedings of the 2013 International Conference on Motion in Games (MIG) Posters, 2013
Hubert P. H. Shum
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2012

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Simulating Multiple Character Interactions with Collaborative and Adversarial Goals Impact Factor: 4.558# Citation: 34## Invited presentation at ACM I3D 2012
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2012
Hubert P. H. Shum, Taku Komura and Shuntaro Yamazaki
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Environment-aware Real-Time Crowd Control Citation: 25##
Proceedings of the 2012 ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA), 2012
Joseph Henry, Hubert P. H. Shum and Taku Komura
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Real-time Physical Modelling of Character Movements with Microsoft Kinect Citation: 56##
Proceedings of the 2012 ACM Symposium on Virtual Reality Software and Technology (VRST), 2012
Hubert P. H. Shum and Edmond S. L. Ho
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Environment Capturing with Microsoft Kinect Citation: 2##
Proceedings of the 2012 International Conference on Software Knowledge Information Management and Applications (SKIMA), 2012
Kevin Mackay, Hubert P. H. Shum and Taku Komura
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2011

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Fast Accelerometer-Based Motion Recognition with a Dual Buffer Framework Citation: 8##
International Journal of Virtual Reality (IJVR), 2011
Hubert P. H. Shum, Taku Komura and Shu Takagi
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2010

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Physically-based Character Control in Low Dimensional Space Citation: 9##
Proceedings of the 2010 International Conference on Motion in Games (MIG), 2010
Hubert P. H. Shum, Taku Komura, Takaaki Shiratori and Shu Takagi
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Manufacturing Video Graphics
Patent: Patent from the World Intellectual Property Organization, 2010
Taku Komura and Hubert P. H. Shum
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Simulating Interactions Among Multiple Characters Citation: 2##
PhD Thesis from the University of Edinburgh, 2010
Hubert P. H. Shum
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2009

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Angular Momentum Guided Motion Concatenation Impact Factor: 0.654# Citation: 8##
Computer Animation and Virtual Worlds (CAVW) - Proceedings of the 2009 International Conference on Computer Animation and Social Agents (CASA), 2009
Hubert P. H. Shum, Taku Komura and Pranjul Yadav
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2008

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Interaction Patches for Multi-Character Animation Impact Factor: 5.084# Citation: 69## Patent Number: WO/2010/057897
ACM Transactions on Graphics (TOG) - Proceedings of the 2008 ACM SIGGRAPH Asia (SIGGRAPH Asia), 2008
Hubert P. H. Shum, Taku Komura, Masashi Shiraishi and Shuntaro Yamazaki
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Emulating Human Perception of Motion Similarity Impact Factor: 0.654# Citation: 62## Best Paper Award
Computer Animation and Virtual Worlds (CAVW) - Proceedings of the 2008 International Conference on Computer Animation and Social Agents (CASA), 2008
Jeff K. T. Tang, Howard Leung, Taku Komura and Hubert P. H. Shum
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Simulating Interactions of Avatars in High Dimensional State Space Citation: 37##
Proceedings of the 2008 Symposium on Interactive 3D Graphics and Games (I3D), 2008
Hubert P. H. Shum, Taku Komura and Shuntaro Yamazaki
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Finding Repetitive Patterns in 3D Human Motion Captured Data Citation: 22##
Proceedings of the 2008 International Conference on Ubiquitous Information Management and Communication (ICUIMC), 2008
Jeff K. T. Tang, Howard Leung, Taku Komura and Hubert P. H. Shum
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Simulating Interactions of Characters Citation: 1##
Proceedings of the 2008 International Conference on Motion in Games (MIG), 2008
Taku Komura, Hubert P. H. Shum and Edmond S. L. Ho
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2007

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Simulating Competitive Interactions using Singly Captured Motions Citation: 31##
Proceedings of the 2007 ACM Symposium on Virtual Reality Software and Technology (VRST), 2007
Hubert P. H. Shum, Taku Komura and Shuntaro Yamazaki
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Automatic Evaluation of Boxing Techniques from Captured Shadow Boxing Data Citation: 1##
Proceedings of the 2007 Congress of International Society of Biomechanics (ISB), 2007
Hubert P. H. Shum, Taku Komura and Akinori Nagano
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2006

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Generating Realistic Fighting Scenes by Game Tree Citation: 4##
Proceedings of the 2006 ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA) Posters, 2006
Hubert P. H. Shum and Taku Komura
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Technical Note: Generating Realistic Fighting Scenes by Game Tree
arXiv Preprint, 2006
Hubert P. H. Shum and Taku Komura
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2005

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Tracking the Translational and Rotational Movement of the Ball Using High-Speed Camera Movies Citation: 43##
Proceedings of the 2005 IEEE International Conference on Image Processing (ICIP), 2005
Hubert P. H. Shum and Taku Komura
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2004

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A Spatiotemporal Approach to Extract the 3D Trajectory of the Baseball from a Single View Video Sequence Citation: 31##
Proceedings of the 2004 IEEE International Conference on Multimedia and Expo (ICME), 2004
Hubert P. H. Shum and Taku Komura
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# Impact factors from the Journal Citation Reports 2019
## Citation counts from Google Scholar as of 2021

 

Last update: 07 May 2021