Research Publications

Topic:​ All Character Animation Motion Analysis Biomedical Engineering Interaction Modelling Action Recognition 3D Reconstruction Virtual Reality Face Modelling Surface Modelling Crowd Modelling Environment Capturing Robotics Hands and Gestures Computational Intelligence Biometrics Literature Review

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2022

3D Car Shape Reconstruction from a Contour Sketch using GAN and Lazy Learning
3D Car Shape Reconstruction from a Contour Sketch using GAN and Lazy Learning  Impact Factor: 3.500 Citation: 18#
Visual Computer (VC), 2022
Naoki Nozawa, Hubert P. H. Shum, Qi Feng, Edmond S. L. Ho and Shigeo Morishima
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3D Reconstruction of Sculptures from Single Images via Unsupervised Domain Adaptation on Implicit Models
3D Reconstruction of Sculptures from Single Images via Unsupervised Domain Adaptation on Implicit Models Core A Conference Core A Conference
Proceedings of the 2022 ACM Symposium on Virtual Reality Software and Technology (VRST), 2022
Ziyi Chang, George Alex Koulieris and Hubert P. H. Shum
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2020

A Unified Deep Metric Representation for Mesh Saliency Detection and Non-Rigid Shape Matching
A Unified Deep Metric Representation for Mesh Saliency Detection and Non-Rigid Shape Matching REF 2021 Submitted Output Impact Factor: 7.300 Top 10% Journal in Computer Science, Software Engineering#
IEEE Transactions on Multimedia (TMM), 2020
Shanfeng Hu, Hubert P. H. Shum, Nauman Aslam, Frederick W. B. Li and Xiaohui Liang
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Single Sketch Image Based 3D Car Shape Reconstruction with Deep Learning and Lazy Learning
Single Sketch Image Based 3D Car Shape Reconstruction with Deep Learning and Lazy Learning  Best Student Paper Award
Proceedings of the 2020 International Conference on Computer Graphics Theory and Applications (GRAPP), 2020
Naoki Nozawa, Hubert P. H. Shum, Edmond S. L. Ho and Shigeo Morishima
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2019

A New Method to Evaluate the Dynamic Air Gap Thickness and Garment Sliding of Virtual Clothes During Walking
A New Method to Evaluate the Dynamic Air Gap Thickness and Garment Sliding of Virtual Clothes During Walking  Impact Factor: 2.300 Citation: 14#
Textile Research Journal (TRJ), 2019
Pengpeng Hu, Edmond S. L. Ho, Nauman Aslam, Taku Komura and Hubert P. H. Shum
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DSPP: Deep Shape and Pose Priors of Humans
DSPP: Deep Shape and Pose Priors of Humans
Proceedings of the 2019 ACM SIGGRAPH Conference on Motion, Interaction and Games (MIG), 2019
Shanfeng Hu, Hubert P. H. Shum and Antonio Mucherino
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3D Car Shape Reconstruction from a Single Sketch Image
3D Car Shape Reconstruction from a Single Sketch Image  Best Poster Award
Proceedings of the 2019 ACM SIGGRAPH Conference on Motion, Interaction and Games (MIG) Posters, 2019
Naoki Nozawa, Hubert P. H. Shum, Edmond S. L. Ho and Shigeo Morishima
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Prior-Less 3D Human Shape Reconstruction with an Earth Mover's Distance Informed CNN
Prior-Less 3D Human Shape Reconstruction with an Earth Mover's Distance Informed CNN
Proceedings of the 2019 ACM SIGGRAPH Conference on Motion, Interaction and Games (MIG) Posters, 2019
Jingtian Zhang, Hubert P. H. Shum, Kevin D. McCay and Edmond S. L. Ho
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2015

Multi-Layer Lattice Model for Real-Time Dynamic Character Deformation
Multi-Layer Lattice Model for Real-Time Dynamic Character Deformation  Impact Factor: 2.500 Citation: 25#
Computer Graphics Forum (CGF) - Proceedings of the 2015 Pacific Conference on Computer Graphics and Applications (PG), 2015
Naoya Iwamoto, Hubert P. H. Shum, Longzhi Yang and Shigeo Morishima
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2012

Environment Capturing with Microsoft Kinect
Environment Capturing with Microsoft Kinect
Proceedings of the 2012 International Conference on Software, Knowledge, Information Management and Applications (SKIMA), 2012
Kevin Mackay, Hubert P. H. Shum and Taku Komura
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† According to Journal Citation Reports 2022
‡ According to Core Ranking 2023
# According to Google Scholar 2023

 

 

Last updated on 17 September 2023
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