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Research Publications - Virtual Reality

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Our Virtual Reality Research

Our virtual-, augmented- and mixed-reality research provides new ways of human-computer interaction for applications such as games, healthcare and training.

Interested in our research? Consider joining us.

Virtual Reality Demos

TVCG 2023 - A Video-Based Augmented Reality System for Human-in-the-Loop Muscle Strength Assessment of Juvenile Dermatomyositis 
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ISMAR 2023 - Enhancing Perception and Immersion in Pre-Captured Environments through Learning-Based Eye Height Adaptation 
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ISMAR 2023 - A Mixed Reality Training System for Hand-Object Interaction in Simulated Microgravity Environments 
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VR 2021 - Stable Hand Pose Estimation under Tremor via Graph Neural Network 
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ISMAR 2021 - STGAE: Spatial Temporal Graph Auto-Encoder for Hand Motion Denoising 
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2023

A Video-Based Augmented Reality System for Human-in-the-Loop Muscle Strength Assessment of Juvenile Dermatomyositis
A Video-Based Augmented Reality System for Human-in-the-Loop Muscle Strength Assessment of Juvenile Dermatomyositis Impact Factor: 6.5Top 10% Journal in Computer Science, Software EngineeringCitation: 35#
IEEE Transactions on Visualization and Computer Graphics (TVCG) - Proceedings of the 2023 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2023
Kanglei Zhou, Ruizhi Cai, Yue Ma, Qingqing Tan, Xinning Wang, Jianguo Li, Hubert P. H. Shum, Frederick W. B. Li, Song Jin and Xiaohui Liang
Webpage Cite This Plain Text
Kanglei Zhou, Ruizhi Cai, Yue Ma, Qingqing Tan, Xinning Wang, Jianguo Li, Hubert P. H. Shum, Frederick W. B. Li, Song Jin and Xiaohui Liang, "A Video-Based Augmented Reality System for Human-in-the-Loop Muscle Strength Assessment of Juvenile Dermatomyositis," IEEE Transactions on Visualization and Computer Graphics, vol. 29, no. 5, pp. 2456-2466, Shanghai, China, IEEE, 2023.
Bibtex
@article{zhou23video,
 author={Zhou, Kanglei and Cai, Ruizhi and Ma, Yue and Tan, Qingqing and Wang, Xinning and Li, Jianguo and Shum, Hubert P. H. and Li, Frederick W. B. and Jin, Song and Liang, Xiaohui},
 journal={IEEE Transactions on Visualization and Computer Graphics},
 title={A Video-Based Augmented Reality System for Human-in-the-Loop Muscle Strength Assessment of Juvenile Dermatomyositis},
 year={2023},
 volume={29},
 number={5},
 pages={2456--2466},
 numpages={11},
 doi={10.1109/TVCG.2023.3247092},
 issn={1941-0506},
 publisher={IEEE},
 location={Shanghai, China},
}
RIS
TY  - JOUR
AU  - Zhou, Kanglei
AU  - Cai, Ruizhi
AU  - Ma, Yue
AU  - Tan, Qingqing
AU  - Wang, Xinning
AU  - Li, Jianguo
AU  - Shum, Hubert P. H.
AU  - Li, Frederick W. B.
AU  - Jin, Song
AU  - Liang, Xiaohui
T2  - IEEE Transactions on Visualization and Computer Graphics
TI  - A Video-Based Augmented Reality System for Human-in-the-Loop Muscle Strength Assessment of Juvenile Dermatomyositis
PY  - 2023
VL  - 29
IS  - 5
SP  - 2456
EP  - 2466
DO  - 10.1109/TVCG.2023.3247092
SN  - 1941-0506
PB  - IEEE
ER  - 
Paper YouTube
Enhancing Perception and Immersion in Pre-Captured Environments through Learning-Based Eye Height Adaptation
Enhancing Perception and Immersion in Pre-Captured Environments through Learning-Based Eye Height Adaptation Core A* Conference
Proceedings of the 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2023
Qi Feng, Hubert P. H. Shum and Shigeo Morishima
Webpage Cite This Plain Text
Qi Feng, Hubert P. H. Shum and Shigeo Morishima, "Enhancing Perception and Immersion in Pre-Captured Environments through Learning-Based Eye Height Adaptation," in ISMAR '23: Proceedings of the 2023 IEEE International Symposium on Mixed and Augmented Reality, pp. 405-414, Sydney, Australia, IEEE, Oct 2023.
Bibtex
@inproceedings{feng23enhancing,
 author={Feng, Qi and Shum, Hubert P. H. and Morishima, Shigeo},
 booktitle={Proceedings of the 2023 IEEE International Symposium on Mixed and Augmented Reality},
 series={ISMAR '23},
 title={Enhancing Perception and Immersion in Pre-Captured Environments through Learning-Based Eye Height Adaptation},
 year={2023},
 month={10},
 pages={405-414},
 numpages={10},
 doi={10.1109/ISMAR59233.2023.00055},
 publisher={IEEE},
 location={Sydney, Australia},
}
RIS
TY  - CONF
AU  - Feng, Qi
AU  - Shum, Hubert P. H.
AU  - Morishima, Shigeo
T2  - Proceedings of the 2023 IEEE International Symposium on Mixed and Augmented Reality
TI  - Enhancing Perception and Immersion in Pre-Captured Environments through Learning-Based Eye Height Adaptation
PY  - 2023
Y1  - 10 2023
SP  - 405-414
EP  - 405-414
DO  - 10.1109/ISMAR59233.2023.00055
PB  - IEEE
ER  - 
Paper YouTube
A Mixed Reality Training System for Hand-Object Interaction in Simulated Microgravity Environments
A Mixed Reality Training System for Hand-Object Interaction in Simulated Microgravity Environments Core A* Conference
Proceedings of the 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2023
Kanglei Zhou, Chen Chen, Yue Ma, Zhiying Leng, Hubert P. H. Shum, Frederick W. B. Li and Xiaohui Liang
Webpage Cite This Plain Text
Kanglei Zhou, Chen Chen, Yue Ma, Zhiying Leng, Hubert P. H. Shum, Frederick W. B. Li and Xiaohui Liang, "A Mixed Reality Training System for Hand-Object Interaction in Simulated Microgravity Environments," in ISMAR '23: Proceedings of the 2023 IEEE International Symposium on Mixed and Augmented Reality, pp. 167-176, Sydney, Australia, IEEE, Oct 2023.
Bibtex
@inproceedings{zhou23mixed,
 author={Zhou, Kanglei and Chen, Chen and Ma, Yue and Leng, Zhiying and Shum, Hubert P. H. and Li, Frederick W. B. and Liang, Xiaohui},
 booktitle={Proceedings of the 2023 IEEE International Symposium on Mixed and Augmented Reality},
 series={ISMAR '23},
 title={A Mixed Reality Training System for Hand-Object Interaction in Simulated Microgravity Environments},
 year={2023},
 month={10},
 pages={167--176},
 numpages={10},
 doi={10.1109/ISMAR59233.2023.00031},
 publisher={IEEE},
 location={Sydney, Australia},
}
RIS
TY  - CONF
AU  - Zhou, Kanglei
AU  - Chen, Chen
AU  - Ma, Yue
AU  - Leng, Zhiying
AU  - Shum, Hubert P. H.
AU  - Li, Frederick W. B.
AU  - Liang, Xiaohui
T2  - Proceedings of the 2023 IEEE International Symposium on Mixed and Augmented Reality
TI  - A Mixed Reality Training System for Hand-Object Interaction in Simulated Microgravity Environments
PY  - 2023
Y1  - 10 2023
SP  - 167
EP  - 176
DO  - 10.1109/ISMAR59233.2023.00031
PB  - IEEE
ER  - 
Paper YouTube

2022

ACM SIGGRAPH / Eurographics Symposium of Computer Animation 2022
ACM SIGGRAPH / Eurographics Symposium of Computer Animation 2022 Impact Factor: 2.9
Editorship: Computer Graphics Forum (CGF), 2022
Hubert P. H. Shum, Julien Pettré, Dominik L. Michels and Sören Pirk
Webpage Cite This Plain Text
Hubert P. H. Shum, Julien Pettré, Dominik L. Michels and Sören Pirk, "ACM SIGGRAPH / Eurographics Symposium of Computer Animation 2022," Computer Graphics Forum, vol. 41, no. 8, pp. i-xiv, John Wiley and Sons Ltd., 2022.
Bibtex
@article{shum22acm,
 author={Shum, Hubert P. H. and Pettré, Julien and Michels, Dominik L. and Pirk, Sören},
 journal={Computer Graphics Forum},
 title={ACM SIGGRAPH / Eurographics Symposium of Computer Animation 2022},
 year={2022},
 volume={41},
 number={8},
 pages={i--xiv},
 numpages={14},
 doi={10.1111/cgf.14648},
 publisher={John Wiley and Sons Ltd.},
 Address={Chichester, UK},
}
RIS
TY  - JOUR
AU  - Shum, Hubert P. H.
AU  - Pettré, Julien
AU  - Michels, Dominik L.
AU  - Pirk, Sören
T2  - Computer Graphics Forum
TI  - ACM SIGGRAPH / Eurographics Symposium of Computer Animation 2022
PY  - 2022
VL  - 41
IS  - 8
SP  - i
EP  - xiv
DO  - 10.1111/cgf.14648
PB  - John Wiley and Sons Ltd.
ER  - 
Paper

2021

Stable Hand Pose Estimation under Tremor via Graph Neural Network
Stable Hand Pose Estimation under Tremor via Graph Neural Network H5-Index: 52#Core A* ConferenceCitation: 11#
Proceedings of the 2021 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2021
Zhiying Leng, Jiaying Chen, Hubert P. H. Shum, Frederick W. B. Li and Xiaohui Liang
Webpage Cite This Plain Text
Zhiying Leng, Jiaying Chen, Hubert P. H. Shum, Frederick W. B. Li and Xiaohui Liang, "Stable Hand Pose Estimation under Tremor via Graph Neural Network," in VR '21: Proceedings of the 2021 IEEE Conference on Virtual Reality and 3D User Interfaces, pp. 226-234, IEEE, Mar 2021.
Bibtex
@inproceedings{leng21image,
 author={Leng, Zhiying and Chen, Jiaying and Shum, Hubert P. H. and Li, Frederick W. B. and Liang, Xiaohui},
 booktitle={Proceedings of the 2021 IEEE Conference on Virtual Reality and 3D User Interfaces},
 series={VR '21},
 title={Stable Hand Pose Estimation under Tremor via Graph Neural Network},
 year={2021},
 month={3},
 pages={226--234},
 numpages={9},
 doi={10.1109/VR50410.2021.00044},
 issn={2642-5254},
 publisher={IEEE},
}
RIS
TY  - CONF
AU  - Leng, Zhiying
AU  - Chen, Jiaying
AU  - Shum, Hubert P. H.
AU  - Li, Frederick W. B.
AU  - Liang, Xiaohui
T2  - Proceedings of the 2021 IEEE Conference on Virtual Reality and 3D User Interfaces
TI  - Stable Hand Pose Estimation under Tremor via Graph Neural Network
PY  - 2021
Y1  - 3 2021
SP  - 226
EP  - 234
DO  - 10.1109/VR50410.2021.00044
SN  - 2642-5254
PB  - IEEE
ER  - 
Paper YouTube
STGAE: Spatial Temporal Graph Auto-Encoder for Hand Motion Denoising
STGAE: Spatial Temporal Graph Auto-Encoder for Hand Motion Denoising Core A* ConferenceCitation: 21#
Proceedings of the 2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2021
Kanglei Zhou, Jiaying Chen, Hubert P. H. Shum, Frederick W. B. Li and Xiaohui Liang
Webpage Cite This Plain Text
Kanglei Zhou, Jiaying Chen, Hubert P. H. Shum, Frederick W. B. Li and Xiaohui Liang, "STGAE: Spatial Temporal Graph Auto-Encoder for Hand Motion Denoising," in ISMAR '21: Proceedings of the 2021 IEEE International Symposium on Mixed and Augmented Reality, pp. 41-49, Bari, Italy, IEEE, Oct 2021.
Bibtex
@inproceedings{zhou21stgae,
 author={Zhou, Kanglei and Chen, Jiaying and Shum, Hubert P. H. and Li, Frederick W. B. and Liang, Xiaohui},
 booktitle={Proceedings of the 2021 IEEE International Symposium on Mixed and Augmented Reality},
 series={ISMAR '21},
 title={STGAE: Spatial Temporal Graph Auto-Encoder for Hand Motion Denoising},
 year={2021},
 month={10},
 pages={41--49},
 numpages={9},
 doi={10.1109/ISMAR52148.2021.00018},
 issn={1554-7868},
 publisher={IEEE},
 location={Bari, Italy},
}
RIS
TY  - CONF
AU  - Zhou, Kanglei
AU  - Chen, Jiaying
AU  - Shum, Hubert P. H.
AU  - Li, Frederick W. B.
AU  - Liang, Xiaohui
T2  - Proceedings of the 2021 IEEE International Symposium on Mixed and Augmented Reality
TI  - STGAE: Spatial Temporal Graph Auto-Encoder for Hand Motion Denoising
PY  - 2021
Y1  - 10 2021
SP  - 41
EP  - 49
DO  - 10.1109/ISMAR52148.2021.00018
SN  - 1554-7868
PB  - IEEE
ER  - 
Paper GitHub YouTube

2020

Foreword to Special Section on Motion, Interactions and Games
Foreword to Special Section on Motion, Interactions and Games Impact Factor: 2.8
Editorship: Computers and Graphics (C&G), 2020
Marie-Paule Cani, Edmond S. L. Ho, Tiberiu Popa and Hubert P. H. Shum
Webpage Cite This Plain Text
Marie-Paule Cani, Edmond S. L. Ho, Tiberiu Popa and Hubert P. H. Shum, "Foreword to Special Section on Motion, Interactions and Games," Computers and Graphics, vol. 89, pp. A4-A5, Elsevier, 2020.
Bibtex
@article{mariepaule20foreword,
 author={Cani, Marie-Paule and Ho, Edmond S. L. and Popa, Tiberiu and Shum, Hubert P. H.},
 journal={Computers and Graphics},
 title={Foreword to Special Section on Motion, Interactions and Games},
 year={2020},
 volume={89},
 pages={A4--A5},
 numpages={2},
 doi={10.1016/j.cag.2020.05.023},
 issn={0097-8493},
 publisher={Elsevier},
}
RIS
TY  - JOUR
AU  - Cani, Marie-Paule
AU  - Ho, Edmond S. L.
AU  - Popa, Tiberiu
AU  - Shum, Hubert P. H.
T2  - Computers and Graphics
TI  - Foreword to Special Section on Motion, Interactions and Games
PY  - 2020
VL  - 89
SP  - A4
EP  - A5
DO  - 10.1016/j.cag.2020.05.023
SN  - 0097-8493
PB  - Elsevier
ER  - 
Paper
Resolving Hand-Object Occlusion for Mixed Reality with Joint Deep Learning and Model Optimization
Resolving Hand-Object Occlusion for Mixed Reality with Joint Deep Learning and Model Optimization Impact Factor: 1.7Citation: 10#
Computer Animation and Virtual Worlds (CAVW) - Proceedings of the 2020 International Conference on Computer Animation and Social Agents (CASA), 2020
Qi Feng, Hubert P. H. Shum and Shigeo Morishima
Webpage Cite This Plain Text
Qi Feng, Hubert P. H. Shum and Shigeo Morishima, "Resolving Hand-Object Occlusion for Mixed Reality with Joint Deep Learning and Model Optimization," Computer Animation and Virtual Worlds, vol. 31, no. 4--5, pp. e1956, John Wiley and Sons Ltd., 2020.
Bibtex
@article{feng20resolving,
 author={Feng, Qi and Shum, Hubert P. H. and Morishima, Shigeo},
 journal={Computer Animation and Virtual Worlds},
 title={Resolving Hand-Object Occlusion for Mixed Reality with Joint Deep Learning and Model Optimization},
 year={2020},
 volume={31},
 number={4--5},
 pages={e1956},
 numpages={12},
 doi={10.1002/cav.1956},
 publisher={John Wiley and Sons Ltd.},
 Address={Chichester, UK},
}
RIS
TY  - JOUR
AU  - Feng, Qi
AU  - Shum, Hubert P. H.
AU  - Morishima, Shigeo
T2  - Computer Animation and Virtual Worlds
TI  - Resolving Hand-Object Occlusion for Mixed Reality with Joint Deep Learning and Model Optimization
PY  - 2020
VL  - 31
IS  - 4--5
SP  - e1956
EP  - e1956
DO  - 10.1002/cav.1956
PB  - John Wiley and Sons Ltd.
ER  - 
Paper YouTube Part 1 YouTube Part 2

2019

MIG '19: Motion, Interaction and Games
MIG '19: Motion, Interaction and Games
Editorship: Proceedings of the 2019 ACM SIGGRAPH Conference on Motion, Interaction and Games, 2019
Hubert P. H. Shum, Edmond S. L. Ho, Marie-Paule Cani, Tiberiu Popa, Daniel Holden and He Wang
Webpage Cite This Plain Text
Hubert P. H. Shum, Edmond S. L. Ho, Marie-Paule Cani, Tiberiu Popa, Daniel Holden and He Wang, "MIG '19: Motion, Interaction and Games," in MIG '19: Proceedings of the 2019 ACM SIGGRAPH Conference on Motion, Interaction and Games, Newcastle upon Tyne, United Kingdom, ACM, Oct 2019.
Bibtex
@inproceedings{shummig2019,
 author={Shum, Hubert P. H. and Ho, Edmond S. L. and Cani, Marie-Paule and Popa, Tiberiu and Holden, Daniel and Wang, He},
 booktitle={Proceedings of the 2019 ACM SIGGRAPH Conference on Motion, Interaction and Games},
 series={MIG '19},
 title={MIG '19: Motion, Interaction and Games},
 year={2019},
 month={10},
 doi={10.1145/3359566},
 isbn={978-1-4503-6994-7},
 publisher={ACM},
 Address={New York, NY, USA},
 location={Newcastle upon Tyne, United Kingdom},
}
RIS
TY  - CONF
AU  - Shum, Hubert P. H.
AU  - Ho, Edmond S. L.
AU  - Cani, Marie-Paule
AU  - Popa, Tiberiu
AU  - Holden, Daniel
AU  - Wang, He
T2  - Proceedings of the 2019 ACM SIGGRAPH Conference on Motion, Interaction and Games
TI  - MIG '19: Motion, Interaction and Games
PY  - 2019
Y1  - 10 2019
DO  - 10.1145/3359566
SN  - 978-1-4503-6994-7
PB  - ACM
ER  - 
Paper Part 1 Paper Part 2

2018

CCESK: A Chinese Character Educational System Based on Kinect
CCESK: A Chinese Character Educational System Based on Kinect Impact Factor: 4.9Top 10% Journal in Education & Educational ResearchCitation: 13#
IEEE Transactions on Learning Technologies (TLT), 2018
Yang Yang, Howard Leung, Hubert P. H. Shum, Jiao Li, Lanling Zeng, Nauman Aslam and Zhigeng Pan
Webpage Cite This Plain Text
Yang Yang, Howard Leung, Hubert P. H. Shum, Jiao Li, Lanling Zeng, Nauman Aslam and Zhigeng Pan, "CCESK: A Chinese Character Educational System Based on Kinect," IEEE Transactions on Learning Technologies, vol. 11, no. 3, pp. 342-347, IEEE, 2018.
Bibtex
@article{yang18ccesk,
 author={Yang, Yang and Leung, Howard and Shum, Hubert P. H. and Li, Jiao and Zeng, Lanling and Aslam, Nauman and Pan, Zhigeng},
 journal={IEEE Transactions on Learning Technologies},
 title={CCESK: A Chinese Character Educational System Based on Kinect},
 year={2018},
 volume={11},
 number={3},
 pages={342--347},
 numpages={6},
 doi={10.1109/TLT.2017.2723888},
 issn={1939-1382},
 publisher={IEEE},
}
RIS
TY  - JOUR
AU  - Yang, Yang
AU  - Leung, Howard
AU  - Shum, Hubert P. H.
AU  - Li, Jiao
AU  - Zeng, Lanling
AU  - Aslam, Nauman
AU  - Pan, Zhigeng
T2  - IEEE Transactions on Learning Technologies
TI  - CCESK: A Chinese Character Educational System Based on Kinect
PY  - 2018
VL  - 11
IS  - 3
SP  - 342
EP  - 347
DO  - 10.1109/TLT.2017.2723888
SN  - 1939-1382
PB  - IEEE
ER  - 
Paper Supplementary Material
NETIVAR: NETwork Information Visualization Based on Augmented Reality
NETIVAR: NETwork Information Visualization Based on Augmented Reality
Proceedings of the 2018 International Conference on Software, Knowledge, Information Management and Applications (SKIMA), 2018
Christopher Flinton, Philip Anderson, Hubert P. H. Shum and Edmond S. L. Ho
Webpage Cite This Plain Text
Christopher Flinton, Philip Anderson, Hubert P. H. Shum and Edmond S. L. Ho, "NETIVAR: NETwork Information Visualization Based on Augmented Reality," in SKIMA '18: Proceedings of the 2018 International Conference on Software, Knowledge, Information Management and Applications, pp. 1-8, Phnom Penh, Cambodia, IEEE, Dec 2018.
Bibtex
@inproceedings{flinton18netivar,
 author={Flinton, Christopher and Anderson, Philip and Shum, Hubert P. H. and Ho, Edmond S. L.},
 booktitle={Proceedings of the 2018 International Conference on Software, Knowledge, Information Management and Applications},
 series={SKIMA '18},
 title={NETIVAR: NETwork Information Visualization Based on Augmented Reality},
 year={2018},
 month={12},
 pages={1--8},
 numpages={8},
 doi={10.1109/SKIMA.2018.8631530},
 issn={2573-3214},
 publisher={IEEE},
 location={Phnom Penh, Cambodia},
}
RIS
TY  - CONF
AU  - Flinton, Christopher
AU  - Anderson, Philip
AU  - Shum, Hubert P. H.
AU  - Ho, Edmond S. L.
T2  - Proceedings of the 2018 International Conference on Software, Knowledge, Information Management and Applications
TI  - NETIVAR: NETwork Information Visualization Based on Augmented Reality
PY  - 2018
Y1  - 12 2018
SP  - 1
EP  - 8
DO  - 10.1109/SKIMA.2018.8631530
SN  - 2573-3214
PB  - IEEE
ER  - 
Paper GitHub YouTube
Patient Assessment Assistant Using Augmented Reality
Patient Assessment Assistant Using Augmented Reality
Proceedings of the 2018 UK-China Newton Fund Researcher Links Workshop Health and Well-being Through VR and AR, 2018
Edmond S. L. Ho, Kevin D. McCay, Hubert P. H. Shum, Longzhi Yang, David Sainsbury and Peter Hodgkinson
Webpage Cite This Plain Text
Edmond S. L. Ho, Kevin D. McCay, Hubert P. H. Shum, Longzhi Yang, David Sainsbury and Peter Hodgkinson, "Patient Assessment Assistant Using Augmented Reality," in AR '21: Proceedings of the 2018 UK-China Newton Fund Researcher Links Workshop Health and Well-being Through VR and AR, Xian, China, Jun 2018.
Bibtex
@inproceedings{ho18using,
 author={Ho, Edmond S. L. and McCay, Kevin D. and Shum, Hubert P. H. and Yang, Longzhi and Sainsbury, David and Hodgkinson, Peter},
 booktitle={Proceedings of the 2018 UK-China Newton Fund Researcher Links Workshop Health and Well-being Through VR and AR},
 series={AR '21},
 title={Patient Assessment Assistant Using Augmented Reality},
 year={2018},
 month={6},
 numpages={9},
 location={Xian, China},
}
RIS
TY  - CONF
AU  - Ho, Edmond S. L.
AU  - McCay, Kevin D.
AU  - Shum, Hubert P. H.
AU  - Yang, Longzhi
AU  - Sainsbury, David
AU  - Hodgkinson, Peter
T2  - Proceedings of the 2018 UK-China Newton Fund Researcher Links Workshop Health and Well-being Through VR and AR
TI  - Patient Assessment Assistant Using Augmented Reality
PY  - 2018
Y1  - 6 2018
ER  - 
Paper
Occlusion for 3D Object Manipulation with Hands in Augmented Reality
Occlusion for 3D Object Manipulation with Hands in Augmented Reality
Proceedings of the 2018 Meeting on Image Recognition and Understanding (MIRU), 2018
Qi Feng, Hubert P. H. Shum and Shigeo Morishima
Webpage Cite This Plain Text
Qi Feng, Hubert P. H. Shum and Shigeo Morishima, "Occlusion for 3D Object Manipulation with Hands in Augmented Reality," in MIRU '18: Proceedings of the 2018 Meeting on Image Recognition and Understanding, Sapporo, Japan, Aug 2018.
Bibtex
@inproceedings{feng18occlusion,
 author={Feng, Qi and Shum, Hubert P. H. and Morishima, Shigeo},
 booktitle={Proceedings of the 2018 Meeting on Image Recognition and Understanding},
 series={MIRU '18},
 title={Occlusion for 3D Object Manipulation with Hands in Augmented Reality},
 year={2018},
 month={8},
 numpages={4},
 location={Sapporo, Japan},
}
RIS
TY  - CONF
AU  - Feng, Qi
AU  - Shum, Hubert P. H.
AU  - Morishima, Shigeo
T2  - Proceedings of the 2018 Meeting on Image Recognition and Understanding
TI  - Occlusion for 3D Object Manipulation with Hands in Augmented Reality
PY  - 2018
Y1  - 8 2018
ER  - 
Resolving Occlusion for 3D Object Manipulation with Hands in Mixed Reality
Resolving Occlusion for 3D Object Manipulation with Hands in Mixed Reality Citation: 15#
Proceedings of the 2018 ACM Symposium on Virtual Reality Software and Technology (VRST) Posters, 2018
Qi Feng, Hubert P. H. Shum and Shigeo Morishima
Webpage Cite This Plain Text
Qi Feng, Hubert P. H. Shum and Shigeo Morishima, "Resolving Occlusion for 3D Object Manipulation with Hands in Mixed Reality," in VRST '18: Proceedings of the 2018 ACM Symposium on Virtual Reality Software and Technology, Tokyo, Japan, ACM, Nov 2018.
Bibtex
@inproceedings{feng18resolving,
 author={Feng, Qi and Shum, Hubert P. H. and Morishima, Shigeo},
 booktitle={Proceedings of the 2018 ACM Symposium on Virtual Reality Software and Technology},
 series={VRST '18},
 title={Resolving Occlusion for 3D Object Manipulation with Hands in Mixed Reality},
 year={2018},
 month={11},
 numpages={2},
 doi={10.1145/3281505.3283390},
 isbn={9.78E+12},
 publisher={ACM},
 Address={New York, NY, USA},
 location={Tokyo, Japan},
}
RIS
TY  - CONF
AU  - Feng, Qi
AU  - Shum, Hubert P. H.
AU  - Morishima, Shigeo
T2  - Proceedings of the 2018 ACM Symposium on Virtual Reality Software and Technology
TI  - Resolving Occlusion for 3D Object Manipulation with Hands in Mixed Reality
PY  - 2018
Y1  - 11 2018
DO  - 10.1145/3281505.3283390
SN  - 9.78E+12
PB  - ACM
ER  - 
Paper YouTube

2017

Foreword to the Special Section on Motion in Games 2016
Foreword to the Special Section on Motion in Games 2016 Impact Factor: 2.8
Editorship: Computers and Graphics (C&G), 2017
Hubert P. H. Shum, Ronan Boulic and Michael Neff
Webpage Cite This Plain Text
Hubert P. H. Shum, Ronan Boulic and Michael Neff, "Foreword to the Special Section on Motion in Games 2016," Computers and Graphics, vol. 69, pp. A3-A4, Elsevier, 2017.
Bibtex
@article{shum17foreward,
 author={Shum, Hubert P. H. and Boulic, Ronan and Neff, Michael},
 journal={Computers and Graphics},
 title={Foreword to the Special Section on Motion in Games 2016},
 year={2017},
 volume={69},
 pages={A3--A4},
 numpages={2},
 doi={10.1016/j.cag.2017.11.002},
 issn={0097-8493},
 publisher={Elsevier},
}
RIS
TY  - JOUR
AU  - Shum, Hubert P. H.
AU  - Boulic, Ronan
AU  - Neff, Michael
T2  - Computers and Graphics
TI  - Foreword to the Special Section on Motion in Games 2016
PY  - 2017
VL  - 69
SP  - A3
EP  - A4
DO  - 10.1016/j.cag.2017.11.002
SN  - 0097-8493
PB  - Elsevier
ER  - 
Paper

2016

Proceedings of the 9th International Conference on Motion in Games
Proceedings of the 9th International Conference on Motion in Games
Editorship: Proceedings of the 2016 ACM International Conference on Motion in Games (MIG), 2016
Michael Neff, Roland Geraerts and Hubert P. H. Shum
Webpage Cite This Plain Text
Michael Neff, Roland Geraerts and Hubert P. H. Shum, "Proceedings of the 9th International Conference on Motion in Games," in MIG '16: Proceedings of the 2016 ACM International Conference on Motion in Games, San Francisco, USA, ACM, Oct 2016.
Bibtex
@inproceedings{neff16proceedings,
 author={Neff, Michael and Geraerts, Roland and Shum, Hubert P. H.},
 booktitle={Proceedings of the 2016 ACM International Conference on Motion in Games},
 series={MIG '16},
 title={Proceedings of the 9th International Conference on Motion in Games},
 year={2016},
 month={10},
 doi={10.1145/2994258},
 isbn={978-1-4503-4592-7},
 publisher={ACM},
 Address={New York, NY, USA},
 location={San Francisco, USA},
}
RIS
TY  - CONF
AU  - Neff, Michael
AU  - Geraerts, Roland
AU  - Shum, Hubert P. H.
T2  - Proceedings of the 2016 ACM International Conference on Motion in Games
TI  - Proceedings of the 9th International Conference on Motion in Games
PY  - 2016
Y1  - 10 2016
DO  - 10.1145/2994258
SN  - 978-1-4503-4592-7
PB  - ACM
ER  - 
Paper Part 1 Paper Part 2

2012

Real-Time Physical Modelling of Character Movements with Microsoft Kinect
Real-Time Physical Modelling of Character Movements with Microsoft Kinect Citation: 67#
Proceedings of the 2012 ACM Symposium on Virtual Reality Software and Technology (VRST), 2012
Hubert P. H. Shum and Edmond S. L. Ho
Webpage Cite This Plain Text
Hubert P. H. Shum and Edmond S. L. Ho, "Real-Time Physical Modelling of Character Movements with Microsoft Kinect," in VRST '12: Proceedings of the 2012 ACM Symposium on Virtual Reality Software and Technology, pp. 17-24, Toronto, Ontario, Canada, ACM, Dec 2012.
Bibtex
@inproceedings{shum12realtime,
 author={Shum, Hubert P. H. and Ho, Edmond S. L.},
 booktitle={Proceedings of the 2012 ACM Symposium on Virtual Reality Software and Technology},
 series={VRST '12},
 title={Real-Time Physical Modelling of Character Movements with Microsoft Kinect},
 year={2012},
 month={12},
 pages={17--24},
 numpages={8},
 doi={10.1145/2407336.2407340},
 isbn={978-1-4503-1469-5},
 publisher={ACM},
 Address={New York, NY, USA},
 location={Toronto, Ontario, Canada},
}
RIS
TY  - CONF
AU  - Shum, Hubert P. H.
AU  - Ho, Edmond S. L.
T2  - Proceedings of the 2012 ACM Symposium on Virtual Reality Software and Technology
TI  - Real-Time Physical Modelling of Character Movements with Microsoft Kinect
PY  - 2012
Y1  - 12 2012
SP  - 17
EP  - 24
DO  - 10.1145/2407336.2407340
SN  - 978-1-4503-1469-5
PB  - ACM
ER  - 
Paper YouTube

2011

Fast Accelerometer-Based Motion Recognition with a Dual Buffer Framework
Fast Accelerometer-Based Motion Recognition with a Dual Buffer Framework Citation: 11#
International Journal of Virtual Reality (IJVR), 2011
Hubert P. H. Shum, Taku Komura and Shu Takagi
Webpage Cite This Plain Text
Hubert P. H. Shum, Taku Komura and Shu Takagi, "Fast Accelerometer-Based Motion Recognition with a Dual Buffer Framework," The International Journal of Virtual Reality, vol. 10, no. 3, pp. 17-24, IPI Press, Sep 2011.
Bibtex
@article{shum11fast,
 author={Shum, Hubert P. H. and Komura, Taku and Takagi, Shu},
 journal={The International Journal of Virtual Reality},
 title={Fast Accelerometer-Based Motion Recognition with a Dual Buffer Framework},
 year={2011},
 month={9},
 volume={10},
 number={3},
 pages={17--24},
 numpages={8},
 doi={10.20870/IJVR.2011.10.3.2831},
 publisher={IPI Press},
}
RIS
TY  - JOUR
AU  - Shum, Hubert P. H.
AU  - Komura, Taku
AU  - Takagi, Shu
T2  - The International Journal of Virtual Reality
TI  - Fast Accelerometer-Based Motion Recognition with a Dual Buffer Framework
PY  - 2011
Y1  - 9 2011
VL  - 10
IS  - 3
SP  - 17
EP  - 24
DO  - 10.20870/IJVR.2011.10.3.2831
PB  - IPI Press
ER  - 
Paper YouTube

† According to Journal Citation Reports 2024
‡ According to ICORE Ranking 2026
# According to Google Scholar 2026


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