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Foreword to Special Section on Motion, Interactions and Games

Marie-Paule Cani, Edmond S. L. Ho, Tiberiu Popa and Hubert P. H. Shum
Computers and Graphics (C&G), 2020

 Impact Factor: 2.5

Foreword to Special Section on Motion, Interactions and Games


This special section presents expanded versions of three of the best papers that were originally presented at Motion Interaction and Games 2019, held in Newcastle upon Tyne, UK, on 28-30 October 2019.
Motion is currently studied in many different areas of research, including graphics and animation, game technology, robotics, simulation, computer vision, and also physics, psychology, and urban studies. Cross-fertilization between these communities can considerably advance the state-of-the-art in the area. The Motion, Interaction and Games conference brings together researchers from this variety of fields to present their most recent results, to initiate collaborations, and to contribute to the establishment of the research area. 2019 was the 12th edition of the conference.
This year, we received a record number of 71 high-quality submissions. We accepted 22 long papers and 14 short papers. Authors of selected best papers were invited to submit extended versions that contain at least 30% new content, which could consist of additional new results and experiments, substantial extensions, analysis and discussions. Revised manuscripts also take into account suggestions of changes from the reviewers of the original paper and feedback from conference attendees.





 author={Cani, Marie-Paule and Ho, Edmond S. L. and Popa, Tiberiu and Shum, Hubert P. H.},
 journal={Computers and Graphics},
 title={Foreword to Special Section on Motion, Interactions and Games},


AU  - Cani, Marie-Paule
AU  - Ho, Edmond S. L.
AU  - Popa, Tiberiu
AU  - Shum, Hubert P. H.
T2  - Computers and Graphics
TI  - Foreword to Special Section on Motion, Interactions and Games
PY  - 2020
VL  - 89
SP  - A4
EP  - A5
DO  - 10.1016/j.cag.2020.05.023
SN  - 0097-8493
PB  - Elsevier
ER  - 

Plain Text

Marie-Paule Cani, Edmond S. L. Ho, Tiberiu Popa and Hubert P. H. Shum, "Foreword to Special Section on Motion, Interactions and Games," Computers and Graphics, vol. 89, pp. A4-A5, Elsevier, 2020.

Supporting Grants

Similar Research

Hubert P. H. Shum, Ronan Boulic and Michael Neff, "Foreword to the Special Section on Motion in Games 2016", Computers and Graphics (C&G), 2017
Michael Neff, Roland Geraerts and Hubert P. H. Shum, "Proceedings of the 9th International Conference on Motion in Games", Proceedings of the 2016 ACM International Conference on Motion in Games (MIG), 2016
Hubert P. H. Shum, Edmond S. L. Ho, Marie-Paule Cani, Tiberiu Popa, Daniel Holden and He Wang, "MIG '19: Motion, Interaction and Games", Proceedings of the 2019 ACM SIGGRAPH Conference on Motion, Interaction and Games, 2019
Ling Shao, Hubert P. H. Shum and Timothy Hospedales, "Editorial: Special Issue on Machine Vision with Deep Learning", International Journal of Computer Vision (IJCV), 2020



Last updated on 17 February 2024
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