Simulating Multiple Character Interactions with Collaborative and Adversarial Goals

Hubert P. H. Shum, Taku Komura and Shuntaro Yamazaki
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2012

REF 2014 Submitted Output Invited Presentation at ACM I3D 2012 Impact Factor: 4.7 Top 25% Journal in Computer Science, Software Engineering Citation: 52#

Simulating Multiple Character Interactions with Collaborative and Adversarial Goals
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Abstract

This paper proposes a new methodology for synthesizing animations of multiple characters, allowing them to intelligently compete with one another in dense environments, while still satisfying requirements set by an animator. To achieve these two conflicting objectives simultaneously, our method separately evaluates the competition and collaboration of the interactions, integrating the scores to select an action that maximizes both criteria. We extend the idea of min-max search, normally used for strategic games such as chess. Using our method, animators can efficiently produce scenes of dense character interactions such as those in collective sports or martial arts. The method is especially effective for producing animations along story lines, where the characters must follow multiple objectives, while still accommodating geometric and kinematic constraints from the environment.


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Plain Text

Hubert P. H. Shum, Taku Komura and Shuntaro Yamazaki, "Simulating Multiple Character Interactions with Collaborative and Adversarial Goals," IEEE Transactions on Visualization and Computer Graphics, vol. 18, no. 5, pp. 741-752, IEEE, May 2012.

BibTeX

@article{shum12simulating,
 author={Shum, Hubert P. H. and Komura, Taku and Yamazaki, Shuntaro},
 journal={IEEE Transactions on Visualization and Computer Graphics},
 series={TVCG '24},
 title={Simulating Multiple Character Interactions with Collaborative and Adversarial Goals},
 year={2012},
 month={5},
 volume={18},
 number={5},
 pages={741--752},
 numpages={12},
 doi={10.1109/TVCG.2010.257},
 issn={1077-2626},
 publisher={IEEE},
}

RIS

TY  - JOUR
AU  - Shum, Hubert P. H.
AU  - Komura, Taku
AU  - Yamazaki, Shuntaro
T2  - IEEE Transactions on Visualization and Computer Graphics
TI  - Simulating Multiple Character Interactions with Collaborative and Adversarial Goals
PY  - 2012
Y1  - 5 2012
VL  - 18
IS  - 5
SP  - 741
EP  - 752
DO  - 10.1109/TVCG.2010.257
SN  - 1077-2626
PB  - IEEE
ER  - 


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Hubert P. H. Shum, "Simulating Interactions Among Multiple Characters", PhD Thesis from the University of Edinburgh, 2010
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