Simulating Competitive Interactions using Singly Captured Motions

Hubert P. H. Shum, Taku Komura and Shuntaro Yamazaki
Proceedings of the 2007 ACM Symposium on Virtual Reality Software and Technology (VRST), 2007

Core A Conference Core A Conference Citation: 40#

Simulating Competitive Interactions using Singly Captured Motions
‡ According to Core Ranking 2023"
# According to Google Scholar 2023"

Abstract

It is difficult to create scenes where multiple avatars are fighting / competing with each other. Manually creating the motions of avatars is time consuming due to the correlation of the movements between the avatars. Capturing the motions of multiple avatars is also difficult as it requires a huge amount of post-processing. In this paper, we propose a new method to generate a realistic scene of avatars densely interacting in a competitive environment. The motions of the avatars are considered to be captured individually, which will increase the easiness of obtaining the data. We propose a new algorithm called the temporal expansion approach which maps the continuous time action plan to a discrete space such that turnbased evaluation methods can be used. As a result, many mature algorithms in game such as the min-max search and alpha?beta pruning can be applied.Using our method, avatars will plan their strategies taking into account the reaction of the opponent. Fighting scenes with multiple avatars are generated to demonstrate the effectiveness of our algorithm. The proposed method can also be applied to other kinds of continuous activities that require strategy planning such as sport games.

Downloads

YouTube

Citations

BibTeX

@inproceedings{shum07simulating,
 author={Shum, Hubert P. H. and Komura, Taku and Yamazaki, Shuntaro},
 booktitle={Proceedings of the 2007 ACM Symposium on Virtual Reality Software and Technology},
 series={VRST '07},
 title={Simulating Competitive Interactions using Singly Captured Motions},
 year={2007},
 month={11},
 pages={65--72},
 numpages={8},
 doi={10.1145/1315184.1315194},
 isbn={978-1-59593-863-3},
 publisher={ACM},
 Address={New York, NY, USA},
 location={Newport Beach, California},
}

RIS

TY  - CONF
AU  - Shum, Hubert P. H.
AU  - Komura, Taku
AU  - Yamazaki, Shuntaro
T2  - Proceedings of the 2007 ACM Symposium on Virtual Reality Software and Technology
TI  - Simulating Competitive Interactions using Singly Captured Motions
PY  - 2007
Y1  - 11 2007
SP  - 65
EP  - 72
DO  - 10.1145/1315184.1315194
SN  - 978-1-59593-863-3
PB  - ACM
ER  - 

Plain Text

Hubert P. H. Shum, Taku Komura and Shuntaro Yamazaki, "Simulating Competitive Interactions using Singly Captured Motions," in VRST '07: Proceedings of the 2007 ACM Symposium on Virtual Reality Software and Technology, pp. 65-72, Newport Beach, California, ACM, Nov 2007.

Supporting Grants

Similar Research

Hubert P. H. Shum and Taku Komura, "Generating Realistic Fighting Scenes by Game Tree", Proceedings of the 2006 ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA) Posters, 2006
Hubert P. H. Shum and Taku Komura, "Technical Note: Generating Realistic Fighting Scenes by Game Tree", arXiv Preprint, 2006
Taku Komura, Hubert P. H. Shum and Edmond S. L. Ho, "Simulating Interactions of Characters", Proceedings of the 2008 ACM International Conference on Motion in Games (MIG), 2008
Hubert P. H. Shum, Taku Komura and Shuntaro Yamazaki, "Simulating Interactions of Avatars in High Dimensional State Space", Proceedings of the 2008 ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D), 2008
Hubert P. H. Shum, Taku Komura and Shuntaro Yamazaki, "Simulating Multiple Character Interactions with Collaborative and Adversarial Goals", IEEE Transactions on Visualization and Computer Graphics (TVCG), 2012
Hubert P. H. Shum, Taku Komura, Masashi Shiraishi and Shuntaro Yamazaki, "Interaction Patches for Multi-Character Animation", ACM Transactions on Graphics (TOG) - Proceedings of the 2008 ACM SIGGRAPH Asia, 2008
Hubert P. H. Shum, "Simulating Interactions Among Multiple Characters", PhD Thesis from the University of Edinburgh, 2010
Taku Komura and Hubert P. H. Shum, "Manufacturing Video Graphics", Patent from the World Intellectual Property Organization, 2010

 

 

Last updated on 14 April 2024
RSS Feed