Research Publications

Topic:​ All Character Animation Motion Analysis Interaction Modelling Biomedical Engineering 3D Reconstruction Action Recognition Face Modelling Virtual Reality Biometrics and Surveillance Surface Modelling Robotics Environment Understanding Crowd Modelling Hands and Gestures Literature Review

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Citations 10+

Resolving Occlusion for 3D Object Manipulation with Hands in Mixed Reality
Resolving Occlusion for 3D Object Manipulation with Hands in Mixed Reality  Citation: 14#
Proceedings of the 2018 ACM Symposium on Virtual Reality Software and Technology (VRST) Posters, 2018
Qi Feng, Hubert P. H. Shum and Shigeo Morishima
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Fast Accelerometer-Based Motion Recognition with a Dual Buffer Framework
Fast Accelerometer-Based Motion Recognition with a Dual Buffer Framework  Citation: 12#
International Journal of Virtual Reality (IJVR), 2011
Hubert P. H. Shum, Taku Komura and Shu Takagi
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Stable Hand Pose Estimation under Tremor via Graph Neural Network
Stable Hand Pose Estimation under Tremor via Graph Neural Network Core A* Conference Core A* Conference Citation: 10#
Proceedings of the 2021 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2021
Zhiying Leng, Jiaying Chen, Hubert P. H. Shum, Frederick W. B. Li and Xiaohui Liang
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Citations 0+

STGAE: Spatial Temporal Graph Auto-Encoder for Hand Motion Denoising
STGAE: Spatial Temporal Graph Auto-Encoder for Hand Motion Denoising Core A* Conference Core A* Conference
Proceedings of the 2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2021
Kanglei Zhou, Jiaying Chen, Hubert P. H. Shum, Frederick W. B. Li and Xiaohui Liang
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A Video-Based Augmented Reality System for Human-in-the-Loop Muscle Strength Assessment of Juvenile Dermatomyositis
A Video-Based Augmented Reality System for Human-in-the-Loop Muscle Strength Assessment of Juvenile Dermatomyositis  Impact Factor: 5.2 Top 25% Journal in Computer Science, Software Engineering
IEEE Transactions on Visualization and Computer Graphics (TVCG) - Proceedings of the 2023 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2023
Kanglei Zhou, Ruizhi Cai, Yue Ma, Qingqing Tan, Xinning Wang, Jianguo Li, Hubert P. H. Shum, Frederick W. B. Li, Song Jin and Xiaohui Liang
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CCESK: A Chinese Character Educational System Based on Kinect
CCESK: A Chinese Character Educational System Based on Kinect  Impact Factor: 3.7 Top 25% Journal in Education & Educational Research
IEEE Transactions on Learning Technologies (TLT), 2018
Yang Yang, Howard Leung, Hubert P. H. Shum, Jiao Li, Lanling Zeng, Nauman Aslam and Zhigeng Pan
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Resolving Hand-Object Occlusion for Mixed Reality with Joint Deep Learning and Model Optimization
Resolving Hand-Object Occlusion for Mixed Reality with Joint Deep Learning and Model Optimization  Impact Factor: 1.1
Computer Animation and Virtual Worlds (CAVW) - Proceedings of the 2020 International Conference on Computer Animation and Social Agents (CASA), 2020
Qi Feng, Hubert P. H. Shum and Shigeo Morishima
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NETIVAR: NETwork Information Visualization Based on Augmented Reality
NETIVAR: NETwork Information Visualization Based on Augmented Reality
Proceedings of the 2018 International Conference on Software, Knowledge, Information Management and Applications (SKIMA), 2018
Christopher Flinton, Philip Anderson, Hubert P. H. Shum and Edmond S. L. Ho
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A Mixed Reality Training System for Hand-Object Interaction in Simulated Microgravity Environments
A Mixed Reality Training System for Hand-Object Interaction in Simulated Microgravity Environments Core A* Conference Core A* Conference
Proceedings of the 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2023
Kanglei Zhou, Chen Chen, Yue Ma, Zhiying Leng, Hubert P. H. Shum, Frederick W. B. Li and Xiaohui Liang
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Occlusion for 3D Object Manipulation with Hands in Augmented Reality
Occlusion for 3D Object Manipulation with Hands in Augmented Reality
Proceedings of the 2018 Meeting on Image Recognition and Understanding (MIRU), 2018
Qi Feng, Hubert P. H. Shum and Shigeo Morishima
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Enhancing Perception and Immersion in Pre-Captured Environments through Learning-Based Eye Height Adaptation
Enhancing Perception and Immersion in Pre-Captured Environments through Learning-Based Eye Height Adaptation Core A* Conference Core A* Conference
Proceedings of the 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2023
Qi Feng, Hubert P. H. Shum and Shigeo Morishima
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Patient Assessment Assistant Using Augmented Reality
Patient Assessment Assistant Using Augmented Reality
Proceedings of the 2018 UK-China Newton Fund Researcher Links Workshop Health and Well-being Through VR and AR, 2018
Edmond S. L. Ho, Kevin D. McCay, Hubert P. H. Shum, Longzhi Yang, David Sainsbury and Peter Hodgkinson
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† According to Journal Citation Reports 2022"
‡ According to Core Ranking 2023"
# According to Google Scholar 2023"

 

 

Last updated on 5 June 2024
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