Research Publications

Topic:​ All Character Animation Motion Analysis Interaction Modelling Biomedical Engineering 3D Reconstruction Action Recognition Face Modelling Virtual Reality Biometrics and Surveillance Surface Modelling Robotics Environment Understanding Crowd Modelling Hands and Gestures Literature Review

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Citations 10+

Less is More: Reducing Task and Model Complexity for 3D Point Cloud Semantic Segmentation
Less is More: Reducing Task and Model Complexity for 3D Point Cloud Semantic Segmentation Core A* Conference H5-Index: 422# Core A* Conference Citation: 15#
Proceedings of the 2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2023
Li Li, Hubert P. H. Shum and Toby P. Breckon
Webpage Paper Supplementary Material GitHub YouTube Cite BibTeX Cite RIS Cite Plain Text
DurLAR: A High-fidelity 128-Channel LiDAR Dataset with Panoramic Ambientand Reflectivity Imagery for Multi-Modal Autonomous Driving Applications
DurLAR: A High-fidelity 128-Channel LiDAR Dataset with Panoramic Ambientand Reflectivity Imagery for Multi-Modal Autonomous Driving Applications  Citation: 13#
Proceedings of the 2021 International Conference on 3D Vision (3DV), 2021
Li Li, Khalid N. Ismail, Hubert P. H. Shum and Toby P. Breckon
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360 Depth Estimation in the Wild - The Depth360 Dataset and the SegFuse Network
360 Depth Estimation in the Wild - The Depth360 Dataset and the SegFuse Network Core A* Conference Core A* Conference Citation: 12#
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2022
Qi Feng, Hubert P. H. Shum and Shigeo Morishima
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Citations 0+

Foreground-Aware Dense Depth Estimation for 360 Images
Foreground-Aware Dense Depth Estimation for 360 Images
Journal of WSCG - Proceedings of the 2020 International Conferences in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG), 2020
Qi Feng, Hubert P. H. Shum and Shigeo Morishima
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Depth Sensor Based Facial and Body Animation Control
Depth Sensor Based Facial and Body Animation Control
Book Chapter: Handbook of Human Motion, 2016
Yijun Shen, Jingtian Zhang, Longzhi Yang and Hubert P. H. Shum
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Environment Capturing with Microsoft Kinect
Environment Capturing with Microsoft Kinect
Proceedings of the 2012 International Conference on Software, Knowledge, Information Management and Applications (SKIMA), 2012
Kevin Mackay, Hubert P. H. Shum and Taku Komura
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Serious Games with Human-Object Interactions using RGB-D Camera
Serious Games with Human-Object Interactions using RGB-D Camera
Proceedings of the 2013 ACM International Conference on Motion in Games (MIG) Posters, 2013
Hubert P. H. Shum
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U3DS3: Unsupervised 3D Semantic Scene Segmentation
U3DS3: Unsupervised 3D Semantic Scene Segmentation Core A Conference H5-Index: 95# Core A Conference
Proceedings of the 2024 IEEE/CVF Winter Conference on Applications of Computer Vision (WACV), 2024
Jiaxu Liu, Zhengdi Yu, Toby P. Breckon and Hubert P. H. Shum
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Enhancing Perception and Immersion in Pre-Captured Environments through Learning-Based Eye Height Adaptation
Enhancing Perception and Immersion in Pre-Captured Environments through Learning-Based Eye Height Adaptation Core A* Conference Core A* Conference
Proceedings of the 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2023
Qi Feng, Hubert P. H. Shum and Shigeo Morishima
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Bi-Projection Based Foreground-Aware Omnidirectional Depth Prediction
Bi-Projection Based Foreground-Aware Omnidirectional Depth Prediction
Proceedings of the 2021 Visual Computing (VC), 2021
Qi Feng, Hubert P. H. Shum and Shigeo Morishima
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† According to Journal Citation Reports 2022"
‡ According to Core Ranking 2023"
# According to Google Scholar 2023"

 

 

Last updated on 5 June 2024
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